2014.09.12: Sorry, I have not updated my javascript code since RSI reworked their ship data structures a few weeks ago. I will get to it soon.

A concise table of Star Citizen ship specifications by Tewa. Click a column heading to sort by those values. Click again to reverse sort. Shift-click to multi-sort. Please report bugs here.

Use Hide Model Manufacturer Role Length Beam Height Mass Cargo Crew Upgrade Power Pr Pn P+ Mr Mn Shield H1 H2 H3 H4 H5 H6 H7 H8 Equipment

"We should also note that it is our intention to make all of this optional. The great challenge of game design is building something that is easy to pick up but difficult to master. You never NEED to drill down this deep to enjoy Star Citizen. If you're itching to get out there and fight or explore or trade, grab a factory model, add the few parts that you absolutely need, and head for the stars. If you'd rather control every aspect of your ship's functions and tweak every element of its performance until it's just right for you, then we're giving you that option here!" - RSI Ship Components
    Updates:
  • This page calls the same javascripts as the RSI webpage.
  • So, this data will update as soon as RSI changes theirs.
    Pronunciation:
  • The name is /Teh-wah/, not /Too-wah/.
    To Do:
  • Hover Model name to show image of ship.
  • Try grey unchecked rows instead of hidden.
    Legend:
  • Pr = Primary thruster rating
  • Pn = Primary thruster number (quantity)
  • P+ = Additional primary thrusters of different type
  • Mr = Maneuvering thruster rating
  • Mn = Maneuvering thruster number (quantity)
  • H1-H8 = Hardpoint capacity
    Hardpoints:
  1. fixed (forward facing weapons)
  2. articulated (weapons with arc)
  3. pylon (missile, radar, scanners)
  4. turret (controlled remotely)
  5. turret for capital and large ships
  6. turret for capital ship
  7. spine-mount laser for capital ship
  8. cannon for capital ship